Who are we?
A young, skilful and passionate team of artists based in British Columbia, Canada.
We transform ideas/concepts into adventurous and engaging experiences.
How we came to be?
The following event transpired that led to the creation of the company
Rohit: Hey do you want to start a company🤔.
Annabelle: Yeah, sure😊.
And the company was formed.
(The end, roll the credits)
Now you must be wondering, Why Studio Toki?
What is a Toki?
Why a Toki🤔?
We had a different name when we started out. A year later we changed it to something we could relate to.
Toki is the foundation for this company, in a sense. No matter the situation or calamity, he treads on with a smile, forever moving forward to reach his goal while helping all he meets in his way. He never backs away from a challenge and tackles problems head-on in a unique way.
So we use him to represent our company because he is our inspiration and joy.
(Toki is Annabelle's Shiba Inu....... not some deity. Just in case you were wondering)
We had a lucky start, we got our first client before we even finished the website and got the company fully registered. We did a couple of projects for them and it was a success.
We believe in mutual development for both us and the client.
What can we do?
Studio Toki is a team that is professionally trained from Vancouver Institute of Media Arts (VanArts) in Game Art and Design. The folks at Studio Toki is passionate about what they do.
Our primary goal is to use the experiences we have to form and make creative and unique experiences.
Our Skillset includes:
3D modelling of environment assets and characters
Rigging and Animating Characters
Skilled in Zbrush, Maya, Substance Suite, Unreal Engine 4
Concept Art/ 2D Illustrations
Here are some examples
We can also do the following for the metaverse
3D Models for Web
(click on the image to view)
Our Web 3D modelling service allows us to transform products on your platform from Watches to Cars into 3D interactive models.
We can provide creative and stunning renders and videos of interiors and exteriors for Architectural Visualization projects.
(These renders were taken from a sample file)
Using our expertise with Unreal Engine we can create a stunning, immersive and interactive audio and visual experience.
You can find out more about how we can help you or how you can partner with Studio Toki by contacting us.
The Core Team
Co-Founder/Art Director/Toki's Mom
Born right here in Canada, her expertise lies in leading a team and creative direction. She helped create the company and fuels our creativity
Loves Legend of Zelda, Sailor Moon and Final Fantasy 7
Full of creativity and ideas, he created a company in Canada. Now with 6 passionate and strong team members, he oversees every project and helps where ever he can.
Is either way too chill or spontaneously combusts into fire.
Pooja is a character artist. Born and raised in Chennai, India, drawing has always been her passion. She will be the artist for any project taken by the company
OBJECTION!!... That autopsy report is outdated...
Rohaan has training in computer programming and many years of art experience. He will handle any animation and technical requirements for the projects undertaken.
Day 500 of playing DMC5
Krishna Hedge is an aspiring environment and texturing artist. He will lead the texturing process for any project undertaken.
Fun guy to hang around with.
Loves DOTA2 with a passion
Rishab Dinakar is an environment and lighting artist from Mumbai, India.
He will be an environment and lighting artist for any project undertaken by the company
CD Projekt Red tier 3 sub
The endless bundle of joy and happiness. Our best friend and Mascot.
We also have an international support team who helps when we need them.
So we never really do some of these projects alone. It's a collaborative effort on many fronts.